Walkthrough: Buffy, the vampire slayer: Chaos bleeds
Sunnydale Hospital
As soon as you regain control, turn around and go left to turn the chairs into Stakes. Pick these up and run over to Sid, who can take about twelve hits before being K.O'd. Help Sid tackle the vampires and explore the room. There is Holy Water on the cart right of the starting point as well as near the beds on the right. A Stake Box and two vials of Holy Water are in the office in front of the starting point. There is also a Stake to the right of the double doors. When Sid opens the double doors, step into the hallway and turn left for some more slaying action. Run to the end of the hall, turn right, and destroy the wood blocking the door. Grab the Stake to the right (it's near a plant) and go inside for two Stake Crates, a Medi-Pak, and a bottle of Hell-Fire. Return to Sid and Buffy will toss him into an air vent.
Take control of Sid and use his Windmill Attack on the zombie before smashing the chairs for two Stakes. Walk down the hall and take out all of the undead with your bad, self. When everything is long gone, go oxygen tanks near the starting point and push them into the flames.
Now that Buffy is back in your greasy hands, enter the double doors and break the chairs for two more Stakes before trekking to the first outpatient room for a chair that can become a Stake of doom, and a slumped over zombie; the second room holds nothing but a Stake Crate. Go to the two chairs at the far end of the corridor to turn them into Stakes and meet Sid. Break the wooden barricade for seven Stakes (like you can really hold any of those by now) and follow Sid into the courtyard. Defeat any and all enemies out here and pick up a Shovel by the locked doors. There is a Spike under a lamppost and two Stakes on the right side of the hedge. Climb the ladder ahead and tackle some more demonic fiends. Pick up a Crossbow and run to the left edge of the roof. Jump onto the projection for a hidden bottle of Hell-Fire before going back to the roof. Stand on the skylight closest to the platform you were just on and stomp it to fall into an office. Vampires will start attacking from the doors and from the skylights so use the Crossbow to your advantage and try not to take too much damage. Pick up the Keycard dropped by the police vampire, break the two chairs for Stakes, and pick up the Holy Water by the door before exiting this room.
Pillage the corridor for Holy Water, Hell-Fire, and a Stake Crate before using the elevator keypad. Take the elevator to the second floor, defeat some vampires, and turn left. Continue down the corridor and fight you way to the unlocked door near the elevator. Inside the room, kill the vampires and break the chair for a Stake. Be sure to grab the Medi-Pak to the right of the desk before leaving this room through the fire door. Once outside, turn right, move to the gap in the wall, and jump to auto-grab a drainpipe. Move to the left and drop down onto the lower roof. Go to the open window, leap toward it, and pull yourself up to another corridor. Two Psycho Patients will attack in here so watch out. Search the carts in the middle of the hall for a bottle of Hell-Fire and Holy Water; two Stake Crates are at the far end of the passage. Once you grab all of the items, break the fire alarm on the wall and head down the hall. Go through the door on the right for two Stake Crates and a Water Soaker. Roll up the projection screen and enter the door behind it; take the Severed Hand, Medi-Pak, and Stake from the chair (if you are running low) and go back to the hallway. Use the Severed Hand on the palm scanner to open the double doors and get ready for some more vampire combat. Break the crate near the stretcher for another Stake and enter the room on the left; exit this area by way of the convenient fire escape.
On the rooftop prepare for a fierce battle between two vampires and a Psycho Patient. Dispose of them quickly, jump on the air conditioner, and grab the upper roof. Pull yourself up and do battle with three Psycho Patients and a random demon. When everything has been met by certain death move to the gap between the two rooftops to discover a ladder. Drop (or climb) down and turn left; break the two Stake Crates and pick up a Medi-Pak and a bottle of Hell-Fire. Climb the ladder and enter the room to the right for another encounter with a Psycho Patient as well as an infinite supply of Crossbow Ammo. Grab the Holy Water Ammo and break the two chairs for some Stakes before fighting against a couple of vampires. Go through the door to the left and enter another hallway. Turn left and dispatch the Psycho Patient and Materani using that handy Crossbow of yours and pick up some Hell-Fire across the way. If you are short on stakes, run to down the hallway and turn right for a Stake Crate. When you are ready go into the elevator shaft and pull the elevator cable. Ride down and step into the hallway to meet up with Sid. Take advantage of the Stake Crate out here before entering the next room. There are two chairs that can be turned into Stakes as well as a Medi-Pak and a bottle of Hell-Fire. Take these items and move toward Sid.
After the cut scene you will have control of Sid again. Obliterate any enemies in the hallway and enter the second door on the right (the only one that is unlocked). Get rid of the zombies in here, take advantage of the Stake Crate, and climb out the window. Beat up some more zombies and turn right; run into the door at the far end and kill another zombie. Pick up the Hammer and leave through the door opposite the outside one. Bludgeon some more zombies and use the Hammer on the boarded up doors. Search the third door on the left for a Gas Canister and use it on the burning boxes. Destroy the oxygen containers and exit; in the next hall, beat a zombie to death and open the door at the far end.
Take control of Buffy once more and examine the palm reader ahead. Once the door is opened, go through and run downstairs to the morgue entrance. Follow the hallway until you reach the morgue, where Sid is waiting. Take out some zombies and vampires and protect Sid as he goes through the hospital files. After defeating around nine zombies take Cassandra's Eyeballs and continue to protect Sid as you continue toward the door. Open it for some more cut scene fun.