|
The Clone Wars: Lightsaber Duels
Official site
Type : Fighting Date: 11 November 2008
Star Wars The Clone Wars: Lightsaber Duels allows players on the Wii to step right into the world of the all-new Star Wars: Clone Wars animated feature film and television series, ready for action with a lightsaber at their side. Set in context between Star Wars movies, Episode II: Attack of the Clones and Episode III: Revenge of the Sith, it unveils a whole new and interactive chapter in the Star Wars saga.
A Fully Integrated Storyline
Designed from the ground up as a counterpart to Star Wars: Clone Wars both visually and narratively, Lightsaber Duels follows the plot line of the animated feature and series closely. Here players will encounter familiar faces representing both sides of the Force, as well as many new ones, as they take on missions on behalf of the Jedi Council, or in spite of it, during the troubling times of the Clone Wars. The highlight of these missions will be the memorable lightsaber duels and the Jedi and Sith players will battle against in them. These duels are designed to mirror as closely as possible the encounters faced in the animated adventures, to the point that they are even introduced by cinematic segments pulled right from the series and feature film. In addition, utilizing writing talent from both of these related projects, as well as a majority of the voice talent as well in a truly collaborative manner, players can expect to see things in the game that eventually make it to the TV show and vice versa.
Gameplay
One of the most anticipated uses of the Wii Remote and Nunchuck controller configuration in the history of the Wii gaming system, gameplay in Lightsaber Duels is all about introducing players into the civilized but deadly world of hand to hand Jedi combat techniques. That means no blasters here. As the game's subtitle suggests, whether playing as a servant of the will of the Jedi Council or the Dark Side of the Force, players will wield a lightsaber in one hand and the power of the force in the other. This is where the Wii Remote and Nunchuck come in.
Far from requiring players to build up their skills and knowledge of the Force, the goal of the control scheme of Lightsaber Duels is actually designed to make even beginning gamers a force to be reckoned from the first duel they face. The Wii Remote controls your lightsaber through a series of tiered attacks. Left and right motions of the remote equate to light damage, up and down slashes represent medium damage and stabbing motions do maximum damage. The remote's trigger provides a blocking mechanism, while the Nunchuck controls your Force powers. In addition, each character possesses unique combo abilities, but keeping with the simplicity of the control scheme all players need to do is memorize these simple combos to take advantage of their power.
Key Game Features:
- Fight the most memorable duels from The Clone Wars feature film and TV series.
- Wield your Wii Remote like a lightsaber and experience first-hand the unique weapon of the Jedi Knights with intuitive controls, so no matter what your gaming experience you can become a lightsaber master.
- Play as your favorite Clone Wars hero or villain - from familiar characters like Anakin Skywalker and General Grievous to new faces like Ahsoka Tano and Asajj Ventress - each with a unique fighting style and set of skills.
- Exploit your interactive surroundings to defeat your opponent: slice down pillars and Force throw them against your foe.
- 2-player multiplayer support in Battle Modes
- 60 frame per second performance ensure smooth gameplay.
- Duel your way through significant Clone Wars locations, such as Tatooine and Teth.
Playable Characters
In Star Wars The Clone Wars: Lightsaber Duels players can take on the role of one of ten characters. These include, Anakin Skywalker, Obi-Wan Kenobi, Ahsoka Tano, Mace Windu, Count Dooku, Asajj Ventress, General Grievous, Kit Fisto, Yoda and Plo Koon. Each of these possess their own abilities and can unlock items as the game progresses. In addition, with over 4,000 lines of dialog recoded for the game, characters are programmed to respond to other characters based on their relationship, not randomly, making for the truest Jedi experience yet.
|