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Lara Croft

Tomb Raider2 Gold

LEVEL 3: FURNACE OF THE GODS

  • Kills: 36*
  • Items: 58 plus Mask of Tornarsuk, gold nugget
  • Secrets: 3

*The number of kills is approximate. The exact count will depend on your actions and those of your allies.

TRAPPED PASSAGEWAY: As you slide, jumpo grab the ledge with the flares. Pull up and take them. Then either safety drop or hop down to the slope below. Slide to the bottom where you’ll find two skeletons. Among the remains are shotgun shells and more flares. Continue along the dark passage. As you approach the small med-pack on the ground, a rat sneaks up from behind.

Ahead is a section of break-away tiles with spikes below. Beyond that is a short ramp down and two converging spiked walls. One comes in from ahead, the other from the right. Run across the break-away tiles and duck into the hallway on the left. When the first spiked wall passes, run into the alcove behind it (where it came from) and wait for the second wall to pass. Kill the 3 rats nibbling on Lara’s bootlaces and pick up 2 sets of automatic pistol clips from the ground where the second wall came from.

Go to the end of the hall (where the second spiked wall went), pull the metal box with the gold chain away from the wall and move it aside. Follow the passageway to a big, open area with huge, square columns.

BLUE CAVE WITH INUIT WARRIORS: Enter the cave and kill 2 wolves. There’s a third wolf sleeping near the left rear column. You can sneak up on it, or approach the skeleton with the small med-pack and the wolf will emerge.

Take the MASK OF TORNARSUK from the pedestal and the 3 Inuit warriors will animate. (NOTE: Like the ice men, these guys are your friends. If you don’t harm them, they’ll help you fight the real enemies.)

Taking the mask also opens one of the doors out of the cave. (The double doors will open later.) Enter here and slide down the ramp to land in a water-filled tunnel. Turn around and swim forward down the tunnel. Either harpoon the catfish or turn around and lure it to the other end of the passage where you can surface and kill it with pistols. At the end of the passage with the catfish, you’ll find 2 bundles of harpoons. At the opposite end is the RAT ROOM.

DARK ROOM WITH SKELETONS AND RATS: Climb out of the pool. As you explore this dark room, 12 rats emerge. Pick up all the items on the ground and move the metal boxes to get at the goodies underneath. In all, you’ll find 5 boxes of shotgun shells, a small med-pack, a large med-pack and flares. Pull the third movable box out from the wall and push it to the side to access the exit.

Go up the hallway, running over the collapsing tiles with spikes below. At the end of the hall, turn around and jump up to grab the ladder above. Climb to the top. Push the blue block with the face on it twice, then move it to the side to find SECRET #1, the gold coins, underneath.

Go around to the other side of the room. As you approach the skeleton in the passageway, a boulder rolls in. Hop back and to the side to avoid it. Pick up the flares among the bones and continue along the hallway, jumping over the 3 spike pits, until you come to a ledge above the blue cave. Pull the switch to open the double doors below. Return to the left side of the ledge and take a running jump to the ledge jutting out of the left side of the pillar. From there, take another running jump to the ledge with the M-16 clips. After making the pick-up, take a running jump back to the previous ledge and safety drop to the hill below. (If you drop here, Lara won’t take any damage.)

BACK AT THE BLUE CAVE: Go through the double doors you just opened. Pull the switch to open the gate and hang back as the Inuit warriors take care of the 3 thugs in the next room. You can assist if you like, but be careful not to accidentally shoot the warriors. When it’s over, pick up Uzi clips and a small med-pack from the bodies.

DOUBLE DOORS/ORANGE-AND-GOLD ROOM: At the back of the room on the left is a barred alcove overlooking a room with a pool of molten gold. There’s a large med-pack here on the floor. Get it and backtrack to the climbable ledge on the right. Go through the opening above and drop onto a ledge in the gold pool.

MOLTEN GOLD POOL AND ‘WATERFALL’: Walk to the end of the first ledge and take a running jump to the next one. Jump to the rock ledge on the left. Jump/walk up to the left end. Take a running jump over the molten gold to grab the back side of the angled block near the wall. Pull up, slide nearly to the bottom, then jump to land on the angled block in the corner. Immediately jump again to land on the ledge with the grenades. Walk forward to the other side of this ledge and take a standing jump to grab the stone block ahead. Pull up, turn right (you’re now facing the falls), and take a running jump to the small, squarish block next to the falls. Take another running jump to the next block (it has a flat front and an angled section at the back). Turn left, and take a standing jump to the flat area behind the falls.

Climb onto the rock ledge and from there to the higher ledge, which turns into an elevated bridge and runs around the perimeter of the room. (NOTE: You can also get the grenades by walking along this bridge and safety dropping down to the block near the grenades.)

Follow this ledge/bridge all the way around to the rock pile. Climb/jump up the rocks. About halfway up on the right, there’s a shallow pit containing a box of flares. A little farther on, there’s another pit on the right with a small med-pack.

After getting these items, backtrack along the rocks to where they drop off. Climb up the flat, stepped blocks on the left and turn around to face the river of molten gold. Take a running jump to grab the ledge ahead; pull up. Cross the ledge and take another running jump to grab the next ledge. Walk around the hanging rock to the other side of the ledge. Take a standing jump to the opposite bank. Pick up the shotgun shells at the right side of this ledge, and the flares in the pit below on the left.

After getting the flares, climb back up and take a running jump to the pillar with the M-16 clips on top. Pick up the clips and shoot the crow that flies in from downstream. Take a running jump to the ledge on the opposite side of the river (above where you got the small med-pack in the pit). Another crow flies in from below.

Continue upstream along the rocks. Watch out for the spike pit, and be sure to get the shotgun shells (and shoot another bird) at the top of the tall rock outcropping beyond the spikes. Now follow the pathway around the bottom of the outcropping to a low ledge with automatic pistol clips. Climb onto the ledge above where you found these clips. Take a running jump to the T-shaped rock in the middle of the gold river. Pick up the M-16 clips and kill 2 more crows. Back up to the top edge of the rock, being careful not to step off into the molten ore, and take a standing jump with Action to the lower end of the block. Turn right and take a running jump into the hole to land on the safe block. Drop down to the block below to get SECRET #2, the gold bars.

Climb up two blocks, turn around and take a running jump to grab the high, square block just upstream. Turn right and take a running jump back to the T-shaped rock where you got the M-16 clips. Take a running jump back to the bank.

ROOM WITH ROLLING BLADE: Continue upstream through the gap in the rocks to a room with a rolling blade. Run carefully past the blade, ducking into the alcoves if necessary. Look in the alcove on the right just after the blade corridor to find a large med-pack.

STEPPING STONES IN MOLTEN GOLD RIVER: Turn right and continue upstream to a ledge near the molten gold river. Take a standing jump with Action to land on the square block in the river near the right wall. Jump from block to block upstream: a running jump to the second block, standing jump to the third, running jump to the fourth, standing jump to the fifth, then turn right and take a running jump to the sixth and last. From here you can pick off the polar bear in the cave ahead using the M-16.

POLAR BEAR CAVES: Take a running jump from the block into the pool of water ahead. There’s one of those biting fish waiting for you. Either harpoon it, or swim forward and down through the passageway, then up to surface in the polar bear cave. (NOTE: If you harpoon the fish, you may also be able to harpoon the polar bear from the water-filled opening.) Pick up the large med-pack among the bones.

Go through the square opening to a ledge above water. Take 2 steps back from the edge then a standing jump to land on the rock with the harpoons. (NOTE: Make sure you nail this jump; if you don’t Lara will be swept downstream, missing a kill and pick-ups.) Jump into the shallow water on the right, then advance carefully into the cave. When the second polar bear emerges, back up into the waist-deep water to shoot it from safety. (Don’t go beyond the drop-off, though, or the current will drag Lara downstream). Pick up 2 sets of Uzi clips in the bear’s lair.

Now float downstream to a small, square opening in the cave ceiling. There are 2 sets of M-16 clips on the bottom of the next underwater room. Notice the items behind the ice windows. You’ll get those soon. Climb out of the water through the square opening. Grab the small med-pack and flares from the ledge. Take a running jump from the ledge across the gold river to grab the ladder. Climb over to the right and dismount on the ledge.

RAMPS WITH BOULDERS: Head down the ramp to the left. Push the button to open the nearby door and immediately back flip so Lara’s back is against the wall, avoiding the 2 rolling boulders. (NOTE: Both doors out of this area lead to the same place. I’ll describe one route.) Climb down the ladder inside the doorway near the button. At the bottom, climb to the left and drop to safe ground. Press the button, roll and run to the side to avoid the boulder. Follow the ramp to the top and climb up into the alcove above to find a pair of grenades. Then climb back down and go through the doors you just opened. Pick up 2 sets of Uzi clips, then climb through the rock tunnel to the locked double doors. Go to the left and kill the mercenary in the cave ahead. Take his M-16 clips.

ANCIENT BUILDINGS IN GOLD LAKE: If you want the maximum number of kills, explore these buildings thoroughly before flooding the area. As you poke around, 4 more mercenaries will come out of hiding. One is carrying Uzi clips, one a small med-pack and one M-16 clips. You’ll also find a few scattered items. There are three buildings, one set apart and another pair one next to the other. The first building contains automatic pistol clips. There’s another small med-pack on a pillar in the gold pool. You can jump over from the walkway to get it or wait until you flood the area. Inside the right building of the adjacent pair, you’ll find a small med-pack and a switch. Pull this switch to open the double doors near where you entered.

To get back there, exit the building and go up the stairs on the left to the path carved out of blue stone. Follow that path (past where you killed the first mercenary) to the doors. Enter and pull the switch there to raise a barrier in the ice-window pool and flood the area with the buildings. Return there and swim down to pick up some things on the bottom: 2 bunches of harpoons below the now-submerged walkway and the GOLD NUGGET, plus the small med-pack on the pedestal if you didn’t get it earlier. Inside the lower levels of the buildings you’ll find a large med-pack and 3 sets of automatic pistol clips. Each pick-up is guarded by a biting fish (three in all).

Use the GOLD NUGGET in the receptacle at the top of the orange stairs to open the doors there. (You’re facing these stairs if the submerged walkway and the boulder room are behind you.)

BIG ROOM WITH MOLTEN FALLS, WALKWAYS AND SPIKED PANELS: This next section is much easier than it looks. There are three walkways. The left and right ones have moving panels with spikes. The center one has a rolling blade. Walk or run down the left pathway until the spikes start moving. Roll and run back to the wall, positioning Lara on the safe spot between the walkways. When the spiked wall arrives, go back down the walkway behind it. Don’t go all the way to the end, as there is molten ore in the alcove. Turn left and take a running jump to the ledge in the corner. Pick up flares and a small med-pack from the skeleton. Return to the wall near the entrance.

Repeat the same procedure with the second spiked wall. Go to the end of the rightmost walkway and take a running jump to the ledge in the corner. There are no goodies here, but you can climb higher onto the brown rock ledges near the rivulets of molten gold.

Climb up to the barred window. Turn around and jump up to grab the ladder. At the top, turn around and jump to the flat spot on the right to find another ladder. Climb to the very top of the rocks. Take a standing jump over the stream of gold. (Notice the hole on the right with the ladder; you’ll return there in a moment.) Look over the edge on the left. Locate the flat ledge below and slide backwards down the rock face, grab the edge, and drop to the flat ledge. There’s a ladder inside the opening. Climb down to get SECRET #3, the gold skull.

Return up the ladder, turn right and take a running jump over the slope to the corner ledge. Climb over the block on the right and slide onto a flat ledge. Here you’ll find another ladder which you can climb to the top of the cliff. Walk back to the other side, again jumping over the stream of gold. Climb down the ladder into the pit.

BREAK-AWAY TILES AND FUNNEL TO EXIT: At the bottom of the ladder, drop onto the break-away tiles. Run forward, then make a U-turn around to the left. Jump to clear the gap and land on the break-away tiles on the other side. Keep going to the solid block with the large med-pack. Now, either take a standing jump from the BACK corner of the block or run off the remaining broken tiles to land on the brown area of the funnel below. (If you land in the opening, the drop is too far and Lara will die. If you land on the molten gold, she’ll fry.) Slide down the chute. Continue to the cage. Drop through the square opening to end the level.

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