Tomb Raider2 Gold
LEVEL 5: NIGHTMARE IN VEGAS
- Kills: 22
- Items: 62 plus shotgun, automatic pistols, Uzis, door circuit, elevator junction, 2 keys
- Secrets: 3
- Starting Inventory: Pistols only.
When you finish Level 4: The Kingdom, the credits roll, then the final statistics screen comes up. If you found all 12 secrets in the four Golden Mask levels, you may now play this bonus level. At the final stats screen, press Enter twice to access the passport. Turn one page to the 'Select Level' screen. You now have the option of choosing any level, including Nightmare in Vegas. If you missed any secrets in the previous levels, you can download a savegame for the Vegas level at http://tombraiders.net/stella/savegame.html#gmsave.
HOTEL ROOMS: Press the button to open the door and exit the bathroom. In the closet on the left you'll find 4 boxes of shotgun shells, small and large med-packs and flares. Grab the LOADED SHOTGUN and 2 boxes of shells from the windowsill near the chaise lounge. The balcony affords a view of the Vegas skyline. In the suite next door, you can see a couple of armed baddies pacing back and forth. Lara smells danger! If you press the button below the TV showing the Elvis concert, you'll receive a mysterious vision of Jeeves blundering around in a bathroom somewhere. Now it's Lara to the rescue!
The remaining door in Lara's room leads to the hallway. The doors at the other end are locked, so shoot out the window in the hall and climb onto a tiny ledge. Take a standing jump to grab the ledge on the right. Traverse to the left to the trellis, then climb down, to the left and up again onto a ledge outside the nasty neighbors' window.
Go around to the front, take a standing jump to the balcony, shoot out the glass, and take on those 2 masked goons. Relieve the bodies of a small med-pack and shotgun shells, and pick up 3 more boxes of shells scattered around the room. Free Jeeves from the bathroom, grab the small med-pack from the dresser and the HOTEL KEY from the floor of the shower stall.
Go out into the hallway (the exit door opens automatically), and use the key in the keyhole there to open the double doors.
ATRIUM WITH HUGE GOLDEN SCULPTURE: Here, on the top level of the atrium, you'll find, counter-clockwise from the entrance, the BIRD MONSTER CAGE, a BROKEN ELEVATOR (it's missing a junction, which you'll find shortly) and a HALLWAY WITH GARISH CARPET, which is barred by a gate at the moment.
(BUG WARNING: You can descend by safety dropping from the walkway to one of the ledges below the HALLWAY WITH GARISH CARPET. However, doing this may cause a bug that will prevent you from finishing the level. For details, see the note at the bottom of this document.)
Enter the room with the BIRD MONSTER CAGE. Grab the shotgun shells at the back left, near the snow leopard diorama. Pick up the flares on the block between the cages. This triggers the appearance of another thug. Take him out, then climb the blocks at the front of the room to reach the rafters. At the back, above the cage, you'll find 2 boxes of shotgun shells and a small med-pack. (NOTE: You can also see the third secret, the gold skull, inside the cage. You'll be back for it later.)
(NOTE: If you want to get the UZIS right away, rather than climbing down the sculpture, take a swan dive off the walkway near the doorway to the BIRD MONSTER CAGE. See the walk-through below at the * for details. The trapdoor opens as you dive. You'll need to backtrack a bit to make all the pick-ups, but you'll have heavy artillery in your favor.)
Return to where you entered from the hallway near Lara's room. Take a running jump to grab the sculpture just below the large med-pack. Climb up and take the med-pack. Now, either drop and hang from the right side of the sculpture (with Lara's back to the HALLWAY WITH GARISH CARPET) and climb down the side of the sculpture. At the bend, climb a little to the right, then continue climbing down as far as you can. Drop and slide to the floor. Or, stand on the flat spot where you got the large med-pack, face the walkway near where you entered and walk forward to the edge. Then back flip to land on the sloping surface of the sculpture. As you back flip, hold Action to slide and grab the edge, then release to slide all the way down the sculpture to the floor.
Two armed bad guys come in from the SWIMMING POOL. Kill them and take their small med-pack and 2 boxes of shotgun shells. Jump into the pool and retrieve another HOTEL KEY from the bottom. (NOTE: The underwater door opens later from behind. It connects via an underwater tunnel to the trapdoor at the left side of the sculpture.) When you surface, another thug is taking potshots at Lara. Climb out of the water and kill him. Take note of the double doors near the pool. They're missing a CIRCUIT, which you'll need to locate.
JUNGLE ROOM/T. REX CAGE: Use the key to unlock the doors to the right of the sculpture. There are two greenery-lined hallways leading away from the door. An armed thug lurks along each one. You'll also find 2 boxes of shotgun shells near the Tyrannosaurus rex cage in the right hallway and a small med-pack and more shotgun shells in the other hallway.
BLACK-AND-WHITE CELL BLOCK ROCK LOUNGE: Return to the ATRIUM and go through the doors framed with black-and-white star tiles. Press the 2 buttons in the alcoves decorated with blue bubbles. This raises the curtain on the stage. As you approach the stage, 4 club-wielding goons climb over the boxes and attack. You can put some distance between Lara and them, but be careful not to back up too far. If you go back up the stairs, another bad guy enters and starts shooting. When you've taken care of the four goons, pick up shotgun shells from one of the bodies, plus a small med-pack lying on the ground in the lounge.
Climb onto the stage and take the shotgun shells, which triggers the appearance of 2 more goons from behind the crates. Go to either side of the stage and climb up onto one of the blocks just below one with a swinging crate above. Stand Lara at the outside edge of the block and climb onto the block next to the swinging crate. (As long as you stay toward the edge, she won't get clobbered.) From there, take a standing jump to the ledge along the backstage wall with the 2 boxes of shotgun shells. Grab them and safety drop to the ground.
Along the base of the backstage wall are 2 movable boxes. Pull each of these twice toward the front of the stage, so they line up with the stationary blocks. Doing this opens the trapdoor behind the wall of blocks.
Drop down into the opening. Here you'll find a small room with several black-and-white movable blocks.
There's an L-shaped open space in one corner, as well as another open square. Hop down into the L-shaped open space. Pull the first movable block once. Climb over it, turn around and push it into the corner. Turn around and walk to the next movable block. Pull it once, climb over it, turn around and push it into the other corner. Turn around, pick up the Uzi clips from the ground, then find the third movable block. Pull it once, then climb over it to find SECRET #1, the gold coins.
Climb out of this room and return to the ATRIUM. If you didn't encounter the bad guy with the gun earlier, he'll show up as you exit. Kill him and take his small med-pack and 2 sets of Uzi clips. As you exit the black-and-white room, go to the left. The doors in the corner leading to the second elevator are now open.
ELEVATOR BETWEEN LOWER AND MIDDLE LEVELS: Pull the switch once to call the elevator. Pull it again, then get on the elevator and ride up. Walk out onto the ledge overlooking the sculpture. Take a diagonal standing jump to the gold ledge near the wide ledge with broken glass shards on it. Walk through the glass and pick up 2 sets of Uzi clips. Take a standing jump from the edge of the ledge with the glass shards to the ledge with the stars. Pick up the DOOR CIRCUIT and a large med-pack.
Stand at the left side of the star ledge facing the broken glass ledge. Walk to the front edge of the star ledge, then take two hops back. Take a running jump to land on the gold ledge beyond the broken glass (where you were earlier). From there, jump back to the ledge in the corner and climb up to the elevator. (NOTE: If you overshoot the gold ledge and slide down the sculpture, just call the elevator and ride up again.)
Flip the switch near the elevator to send it down. Take a diagonal standing jump to grab the ledge above the ladder inside the elevator shaft. Climb into the passageway and go to the right. Jump over the broken glass in the pit and kill the goon who charges from the hallway ahead. Pick up some shotgun shells in the hall where the goon came from and return to the elevator the way you came. Call the elevator and ride it down. (Or, take a running jump from the ledge beyond where you got the shells to the gold ledge where you were earlier. Then slide down to the floor.)
PARKING LOT: Cross the ATRIUM to the SWIMMING POOL. Use the DOOR CIRCUIT in the receptacle on the wall to open the double doors. Stay sharp, though. Someone left the cage door open, and there's a Tyrannosaurus rex running loose in the parking lot. If you want to kill it from a relatively safe spot, climb into the opening in the cement wall just inside to the left. And, if you're in need of flares, there's a box on the ground near this opening.
An alcove on the other side of the parking lot can also be used to hide from the dinosaur. Inside you'll find the AUTOMATIC PISTOLS and 3 sets of clips, but watch out for the nasty guy with the club who comes around when you explore here.
In a depression near one of the CNet vans, you'll find the ELEVATOR JUNCTION. Picking it up triggers the appearance of a second T. rex. If you want to, you can take shelter in the small room with the black-and-white tile floor and the Bartoli poster hanging above it. It's safe as long as you stay back from the door when the dino comes around.
After the second rex is dead, go down the ramp into the cage and pick up SECRET #2, the gold bars. Then return to the ATRIUM.
UPPER LEVEL AGAIN: Climb up the side of the sculpture on the side that faces the T. Rex cage room to a flat spot with some Uzi clips. From the spot where the clips were, jump to the sloping section ahead and a little to the left. Slide back and grab the edge. (NOTE: Make sure you jump to land on the left side of the slope. If Lara lands too far to the right, she won't be able to grab and will slide down to the floor.) Traverse over to the right a little and continue climbing upward, all the way to the top, where you found the large med-pack earlier.
Turn to the left (to face the entrance to the hallway where you first entered this area) and take a running jump to the ledge.
Follow the ledge around to the left to the HALLWAY WITH GARISH CARPET, which is now open. Run down the ramp, roll and take out the armed thug who follows Lara in. Pick up 2 sets of Uzi clips in the alcove at the bend in the ramp, and 2 sets of automatic pistol clips in the alcove at the bottom. When you reach the bottom, another bad guy comes down. Take care of him before he can knock Lara off the high ledge. Return to the top of the ramp.
(*) STUNT DIVING FOR UZIS: Follow the walkway back around the top of the ATRIUM to the other side. Now, make a detour for some goodies. With Lara's back to the BIRD MONSTER CAGE room, look waaaaayyy down. The trapdoor at the base of the sculpture is now open. If it'll make you feel better, light a flare and throw it down so you can see the opening. Now stand Lara at the edge of the ledge lined up with the opening below. This is the perfect opportunity for a swan dive: Hold down the Walk key, then press Forward and Jump. Add a couple of rolls on the way down if you like.
In the underwater room below the opening, you'll find the UZIS and 4 sets of clips. If you need air before you've picked up everything, swim down the passageway to emerge in the SWIMMING POOL. Take a breath and go back for anything you missed. Climb back up the sculpture to the top just as you did before.
THE BIRD MONSTER: Jump over to the walkway and follow it around, past the BIRD MONSTER ROOM, to the BROKEN ELEVATOR. Place the ELEVATOR JUNCTION in the receptacle nearby to fix it. Pull the switch to call the elevator. Then pull it again, get in and ride up to the top floor.
The BIRD MONSTER is loose on the roof, and naturally the object of the game is to kill it. Once it falls, the level ends. So if you want to pick up all the goodies, you'll need to do some running. As you exit the elevator, go left. Continue on, jumping over the glass shards. As you emerge outside on the roof, head to the left. You'll find 2 sets of Uzi clips in the corner. There's also a large med-pack but you'll need to walk carefully through the glass to get it. (You can run through the glass, but then you'll need to use that med-pack right away.) If you have a few med-packs to spare, you can just skip this one to save time. Or you can make two trips, luring the bird monster down the hall away from the goodies before returning.
Run (or run/jump) back down the hall toward the elevator, past it and down the ramps into the monster's cage, again jumping over the broken glass or running through it and using med-packs as you go. Pick up SECRET #3, the gold skull.
Run back to the elevator and pull the switch to send it down. As it passes, jump on top of the elevator and ride down. Climb the ladder up the inside of the elevator shaft. At the top of the ladder (just below the gray area), back flip to land in the opening behind. Here you'll find 4 boxes of shotgun shells and a large med-pack. Walk up the ramp and climb down another ladder here to drop into the hallway near the elevator.
(NOTE: If the monster catches up with Lara while you're getting the goodies, try to dodge it and use a med-pack or two to repair the damage. He needs to pound her several times to take all her health.)
Use the switch again to bring the elevator up. Safety drop into the shaft to avoid the monster's pummeling fists. But when the top of the elevator reaches the opening, walk off, then jump back into the elevator when the doors open. You can shoot the monster from inside the elevator, and he won't be able to reach Lara. When the monster falls, that's the end of the level and the game.
[BUG NOTE: Apparently the order in which you explore different areas of this level and pick up/use the different items determines the way events unfold. Most importantly, walking past the entrance to the BIRD MONSTER CAGE (on the top level of the atrium) tiggers the creation of the monster. If you bypass this area by dropping down at the HALLWAY WITH GARISH CARPET, the Bird Monster is never created, so you can't kill it to finish the level. Once you've walked past the room with the cage, activating the monster, you can climb down any way you want to.
A variation on the basic missing-monster bug occurs when you explore the level in a particular sequence. The end result is that the bird monster is created partway through, but the rear wall of its cage recloses so the monster can't leave (which means Lara can't kill it and you still can't finish the level).
In summary (leaving out the kills and pick-ups): First, drop down from the top level to to the ledges below the HALLWAY WITH GARISH CARPET but don't enter the hallway yet. Climb down via the sculpture. Enter the CELL BLOCK ROCK LOUNGE and press the buttons but don't approach the stage yet. Ride the bottom elevator up and retrieve the CIRCUIT BOARD. Get the ELEVATOR JUNCTION from the PARKING LOT and the secret (gold bars) from the T. rex cage. Climb up the sculpture and repair the elevator. (Note that at this point, the bird monster is missing.) Ride the elevator to the top, get the secret (gold skull) from the cage. Ride the elevator down to the upper ATRIUM. Now, enter the HALLWAY WITH GARISH CARPET for the first time. Again, climb down the sculpture to the ground. Enter the CELL BLOCK ROCK LOUNGE again and, this time, go behind the stage to get the secret (gold coins). Exit, get the key from the swimming pool, then unlock and explore the JUNGLE ROOM. (At this point, you may notice that the T. rex cage is now closed-off. This is apparently linked to the status of the bird monster cage.) Climb the sculpture back to the top of the ATRIUM. The gate at the HALLWAY WITH GARISH CARPET should also be closed at this point, as should the back panel of the bird monster cage.
There is apparently no way to make the bird monster reappear or to re-open the cage. You'll need to replay the level and this time make sure you trigger the monster before exploring the rest of the hotel.]