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Star Wars: Jedi vs. Sith: The Essential Guide to the Force

THE ULTIMATE GUIDE TO THE ABSOLUTE POWER AT THE HEART OF THE STAR WARS GALAXY

The Force, in the immortal words of Obi-Wan Kenobi, "surrounds us, it penetrates us, it binds the galaxy together." The fortunate few who are able to tap into this extraordinary power have studied and cultivated the full spectrum of its potential-either embracing its virtuous qualities or succumbing to its evil temptations. The Jedi seek to bring peace and enlightenment to the galaxy, while the Sith hunger only for conquest and control.

This comprehensive one-of-a-kind overview chronicles the known history of the Force and its wielders down through the ages, from the founding tenets of Jedi and Sith teachings to the landmark events and legendary figures who have shaped the struggle between the light and dark sides. In first-hand accounts by Obi-Wan Kenobi, Yoda, Luke Skywalker, Leia Organa Solo, Darth Bane, Darth Vader, Count Dooku, Emperor Palpatine, and a host of other Jedi Masters, Sith Lords, scholars, and sages, Star Wars: Jedi vs. Sith: The Essential Guide to the Force spans the breadth of available knowledge, including

[UL][LI]the first recorded discovery of the Force[/LI]
[LI]significant battles affected by the Force throughout galactic history[/LI]
[LI]the purpose, construction, and importance of Holocrons[/LI]
[LI]the evolution of the Jedi and Sith orders[/LI]
[LI]Force-sensitive abilities-including battle meditation, telekinesis, and "mind tricks"[/LI]
[LI]noteworthy Jedi and Sith lightsabers, and the seven form[/LI][/UL]


Written by Published by Del Rey On November 2007.
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Star Wars: Republic Commando, Book 3 - True Colors

As the savage Clone Wars rage unchecked, the Republic's deadliest warriors face the grim truth that the Separatists aren't their only enemy or even their worst.

In the Grand Army's desperate fight to crush the Separatists, the secret special ops missions of its elite clone warriors have never been more critical . . . or more dangerous. A growing menace threatens Republic victory, and the members of Omega Squad make a shocking discovery that shakes their very loyalty.

As the lines continue to blur between friend and enemy, citizens from civilians and sergeants to Jedi and generals find themselves up against a new foe: the doubt in their own hearts and minds. The truth is a fragile, shifting illusion and only the approaching inferno will reveal both sides in their true colors.


Written by Published by Del Rey On October 2007.
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Star Wars: Legacy of the Force, Book 2 - Bloodlines

A new era of exciting adventures and shocking revelations continues to unfold, as the legendary Star Wars saga sweeps forward into astonishing new territory.

Civil war looms as the fledgling Galactic Alliance confronts a growing number of rebellious worlds and the approaching war is tearing the Skywalker and Solo families apart. Han and Leia return to Han's homeworld, Corellia, the heart of the resistance. Their children, Jacen and Jaina, are soldiers in the Galactic Alliance's campaign to crush the insurgents.

Jacen, now a complete master of the Force, has his own plans to bring order to the galaxy. Guided by his Sith mentor, Lumiya, and with Luke's young son Ben at his side, Jacen embarks on the same path that his grandfather Darth Vader once did. And while Han and Leia watch their only son become a stranger, a secret assassin entangles the couple with a dreaded name from Han's past: Boba Fett. In the new galactic order, friends and enemies are no longer what they seem...


Written by Published by Del Rey On August 2006.
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Star Wars: Republic Commando, Book 2 - Triple Zero

Following the eruption of the bloody Clone Wars at the battle of Geonosis, both sides remain deadlocked in a stalemate that can be broken only by elite warrior teams like Omega Squad, clone commandos with terrifying combat skills and a lethal arsenal. . . .

For Omega Squad, deployed deep behind enemy lines, it's the same old special ops grind: sabotage, espionage, ambush, and assassination. But when Omega Squad is rushed to Coruscant, the war's most dangerous new hotspot, the commandos discover they're not the only ones penetrating the heart of the enemy.

A surge in Separatist attacks has been traced to a network of Sep terror cells in the Republic's capital, masterminded by a mole in Command Headquarters. To identify and destroy a Separatist spy and terror network in a city full of civilians will require special talents and skills. Not even the leadership of Jedi generals, along with the assistance of Delta squad and a certain notorious ARC trooper, can even the odds against the Republic Commandos. And while success may not bring victory in the Clone Wars, failure means certain defeat.


Written by Published by Del Rey On February 2006.
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Incredible Cross-sections of Star Wars, Episode III - Revenge of the Sith

Peeling back layers to reveal cockpits, engines, hyperdrives, construction secrets, and much more, the Star Wars: Episode III Incredible Cross-Sections is a must-have for any Star Wars fan. From the smallest detail of the Trade Federation Cruiser to the thundering of a Republic Battle tank, this is the most definite guide to the vehicles and spaceships of Episode III.

Written by Published by DK Publishing On April 2005.
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Star Wars: Republic Commando, Book 1 - Hard Contact

On a mission to sabotage a chemical weapon research facility on a Separatist-held planet, four clone troopers operate under the very noses of their enemies. The commandos are outnumbered and outgunned, deep behind enemy lines with no backup and working with strangers instead of trusted teammates. Matters don't improve when Darman, the squad's demolitions expert, gets separated from the others during planetfall. Even Darman's apparent good luck in meeting an inexperienced Padawan vanishes once Etain admits to her woeful inexperience.

For the separated clone commandos and stranded Jedi, a long, dangerous journey lies ahead, through hostile territory brimming with Trandoshan slavers, Separatists, and suspicious natives. A single misstep could mean discovery . . . and death. It's a virtual suicide mission for anyone - anyone except Republic Commandos.


Written by Published by Del Rey On October 2004.
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Ultimate Adversaries (Star Wars Roleplaying Game: Rules Supplements)

The foremost guide to foes in the Star Wars universe. Ultimate Adversaries is a sweeping collection of fully illustrated villains, creatures, and droids from all eras of the Star Wars universe. Gamemasters can choose from a host of new and familiar foes, including pre-generated enemies, to enhance their campaigns and challenge their players. This title includes characters from all of the Star Wars films and from the expanded universe of other products.

Written by Published by Wizards of the Coast On June 2004.
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Geonosis and the Outer Rim Worlds (Star Wars Roleplaying Game: Rules Supplements

A wide-ranging review of more than two dozen worlds on the outer rim of the Star Wars galaxy. This sister title to Coruscant and the Core Worlds takes a detailed look at a host of worlds that float on the fringe of the Star Wars galaxy. Worlds both familiar and new will be described, from those that appear in the comics and novels to places such as Dagobah and Bespin that have been featured in the Star Wars films. Useful in all eras of the Star Wars timeline, this extensively illustrated title is designed to enrich gameplay for both the gamemaster and player, with extensive historical data and features such as new feats, creatures, and prestige classes.

Written by Published by Wizards of the Coast On March 2004.
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Galactic Campaign Guide (Star Wars Roleplaying Game)

This comprehensive guidebook contains everything a beginning or experienced gamemaster needs to create, sustain, and enhance a Star Wars campaign. Designed to aid gamemasters in running campaigns from 1st through 20th level, this title includes tips for launching and building campaigns, encounter and adventure hooks, characters of all classes and mixes, and tips for integrating film characters into a storyline. On the high end, there are rules for handling complex combat and conflict, and information is presented on elements of an epic campaign. Ease of game play is facilitated with dozens of pre-generated maps and characters and detailed descriptions of numerous location types.

Written by Published by Wizards of the Coast On August 2003.
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Hero's Guide (Star Wars Roleplaying Game)

This accessory provides everything a Star Wars player needs to expand a character's features and abilities. This wide-ranging guidebook includes many new pieces of information, including new prestige classes, maneuvers, multiclassing combinations, and character archetypes. Also included are expanded combat tactics, including several fully detailed martial arts styles based on characters from Star Wars: Episode II Attack of the Clones and the expanded Star Wars universe. There are new feats, including those tied to specific regions, sectors, and cultures, and there are expanded rules and hero feats for droid characters. Descriptions of different factions and organizations are also included.

Written by Published by Wizards of the Coast On June 2003.
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Ultimate Alien Anthology (Star Wars Roleplaying Game)

Every Star System Has Its Heroes.

From the Outer Rim to the Galactic Core, countless different species populate the galaxy. While most members of each of these alien races share similar characteristics, among every species--from Geonosians and Jawas to Clawdites and Krish--great heroes and despicable villains can be found.

This sourcebook features:
[UL][LI] Descriptions of 180 alien species, including those from Episode II: Attack of the Clones.[/LI]
[LI]New prestige classes, including the Aerobat, the Changeling, and the Findsman.[/LI]
[LI]Species-specific gear and weapons, including Nagai electromesh armor, the Cerean meditation crystal, and the Kerestian darkstick.[/LI][/UL]

To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook.


Written by Published by Wizards of the Coast On April 2003.
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Coruscant and the Core Worlds (Star Wars Roleplaying Game)

Adventure Awaits at the Heart of the Galaxy.

The glittering pinnacles and shadowy canyons of Coruscant's global cityscape offer an inexhaustible source of action, intrigue, risk, and reward. The shining capital planet also lies within easy reach of each of the other major worlds of the Galactic Core, from the deceptively peaceful expanses of Alderaan to the teeming shipyards of Corellia.

This sourcebook features:
[UL][LI]Detailed descriptions of 28 planets in the Core Worlds region of the galaxy.[/LI]
[LI]Historical information that spans all three major eras, descriptions of indigenous populations, and key locations for each planet.[/LI]
[LI]Special emphasis on Coruscant, including characters and locations introduced in Episode II: Attack of the Clones.[/LI]
[LI]Gamemaster-only sections for each planet with supporting characters, adventure hooks, new creatures, aliens, vehicles, droids, prestige classes, and feats.[/LI][/UL]

To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook.


Written by Published by Wizards of the Coast On January 2003.
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Arms and Equipment Guide (Star Wars Roleplaying Game)

Hokey religions and ancient weapons are no match for having a good blaster at your side.

The galaxy is a dangerous place, and even the most capable heroes need the right equipment to get the job done. Outfitting for a rescue mission on a frigid ice planet differs from gearing up for an assault on a crime lord's jungle world headquarters. But with the right connections, and enough credits, heroes can acquire all the weapons and tools needed to survive any situation.

This sourcebook features:
[UL][LI]An arsenal of weapons and armor, along with rules for customizing and personalizing them.[/LI]
[LI]A wide variety of droids from across the galaxy, including the legendary R-Series astromech droids, binary load lifters, and the RA-7 "Death Star" droid.[/LI]
[LI]An array of vehicles from landspeeders to military walkers.[/LI]
[LI]Essential survival equipment, including breathers, comlinks, scanners, medpacs, and tools.[/LI][/UL]

To use this sourcebook, you also need the Star Wars Roleplaying Game Revised Core Rulebook.


Written by Published by Wizards of the Coast On October 2002.
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Revised Core Rulebook (Star Wars Roleplaying Game)

Revised and updated with new information from Star Wars: Attack of the Clones, including game statistics, characters, creatures, and vehicles.

Containing all the rules needed to play the popular Star Wars Roleplaying Game, this rulebook has been updated and expanded to include changes based on customer feedback and all-new Star Wars: Attack of the Clones material. The book spans all Star Wars eras, including The Rise of the Empire era, The Rebellion era, and The New Jedi Order era, with material that has never been compiled into a single source.

Added features of the revised rulebook include rules for playing droid characters, a new starship combat system, and expanded creature design rules. New species, skills, feats, character classes, prestige classes, and equipment will be extremely well received by the players and fans who have asked for them.

The revised rulebook, which features all-new cover art and interior design, is 100% compatible with previous Star Wars Roleplaying Game products.


Written by Published by Wizards of the Coast On May 2002.
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Incredible Cross-sections of Star Wars, Episode II - Attack of the Clones

Star Wars: Episode II -- The Saga Continues...

Illustrated by DK's acclaimed cross-section artists, Hans Jenssen and Richard Chasemore, Episode II Incredible Cross-Sections is written by new author, Dr. Curtis Saxton, who has a Ph.D. in theoretical astrophysics and well-known to Star Wars fans through his high-profile website (The Star Wars Commentaries, hosted by the biggest fan site, Force.net) Episode II will include detailed cross-sections of all the new spaceships and vehicles, including: Obi-Wan Kenobi's Starfighter, Anakin Skywalker's "hotrod" speeder, Padme's stylish chrome-plated starship, Jedi battleship, plus amazing new bounty hunter vehicles, cool speeder bikes and other spaceships from previously unseen civilizations in the Star Wars galaxy.


Written by Published by DK Publishing On April 2002.
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